To this end, Koo dedicated her graduate thesis project to designing for people without sight. That project, called HugMatch, is now a finalist in this year’s Core77 Design Awards Community Choice Prize.
HugMatch is an interactive toy and accompanying game for visually impaired toddlers that stimulates the senses and skills that typically develop at their age—touch, sound, and social cues.
“I wanted to create a toy that would focus on the things visually-impaired children usually lack, such as the understanding of an object, communications skills, and social interaction with peers,” said Koo.
Constructed of different fabrics and evoking different sounds, each toy (which comes in two different-sized dolls) is meant to provide an interactive environment for the children to learn how to better understand and empathize with others.
Koo devised a game in which children are given a “mother” doll equipped with sensors. They must then find the matching “baby” dolls in the room by identifying similar fabrics and textures. The mother doll signals a match once the child gives the toy a hug, which causes the doll to say either “You did it!” or “Try on more time,” with an accompanied vibration.